Sure you can always make adjustements based on player preference, but this should be a pretty good start. 0. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). If you don’t play a vehicle that you’re not going to ace it just though gameplay, the GE isn’t worth it then. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. ago. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As someone who has played World of Tanks Blitz/WoT for 4 years, this is a rather annoying feature when playing War Thunder. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. Now the more tricky part is how to actually spend your points. pretty much the title. Thats why I said, as long as its cheap. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 9 March 2018 Development. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. You can also gain an additional crew for each nation by participating in our referral system. but I've recently started playing tanks seriously and I'm not sure how to split it. It is NOT your tanks rendering stat. pretty much the title. It has to be said that not all tanks have access to all types of rounds, and in many. Pilots and Tankers! In War Thunder Update 1. Images from Gaijin Entertainment. Per 100 RP nets you 3 crew points, but it's spread across 3 crews you use in AB. This only works for targets that are not on your screen. Like example, I think I aced my T-34-85 just by playing it with an elite crew so much, because I loved it. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. G-Force - if in fighters expecially, this is among the most important. . I remember a post here, a while ago, that said the max difference from zero skill crew to maxed out Ace qualification was like 23%. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. 2 crewmember tanks (driver + commander) still utilise the loader skill, etc. The expert qualification cost is 590,000 SL. Remember that these skills carry on to other tanks that crew is trained to. Top 3-4 Crew Skills to Focus on with Tank Crews So I am seeing a few people say the following tank crew kills should be focused on. • 3 yr. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. AB 2 898 hp. but I've recently started playing tanks seriously and I'm not sure how to split it. Something like that. Climb a hill and watch the tanks coming from the spawn in a realistic custom battle, you can clearly see them but you can't scout them as they're too far >1200m. Note that not all tanks have five crew members. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The usage of the cruiser tanks enable the British to have some of the fastest introductory tanks available in the game, second to USSR's BT tanks. LOL, NO. pretty much the title. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. This. Would you agree?REMAKE: this video, I explain all the crew skills currently in the game. #11. To be fair the T29 is objectively better than the KTs, better, trollier armor, waay better survivability due to crew spacing and better ammo storage, making 1shots in the turret nearly impossible. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Kill / Death ratio 1. Each skill that can be upgraded is detailed more on the crew skills page. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. If anyone of you has ever played Battlefield Play4Free, you might remember that you can reset your Crew Skill Points to try and specialize your character in different skills. Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. The T114 looks like it is straight from a science fiction movie, or from a crazy professor's basement. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. I'm confused on what crew skills to put points into. I want 30. Best places to target are the middle side of the hull or the lower side of the turret. . So it. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. After this, i'd like people to suggest their improvemets t. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. 562 skill points for a crew to maximize all of the available skills. This plus the "Visibility" rating of your vehicle effects the render-in range for the enemy and vice-versa. Ace qualification adds another 20 points to a total of 50 points. So if a tank costs 10k to buy, crewing it is 5k and expert crew is 10k. the more expensive everything gets. 68 votes, 46 comments. • 3 yr. 0 /8. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. 3 (RB/SB). Originally posted by Foxtrot39: For tanks. Scouts need keen vision but it's certainly not wasted on any ground unit. It is a very noticeable change. Well, I'll tell you why. With the help of skills and qualifications, pilots can adapt the game to their own. CryptoAll tanks at or equal to rank 3 will be repaired but your rank 4 tanks will not. tank driving, targeting, and rangefinding skills. For example, a level 0 crew will always die to a 7. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. For an example; I've played this game a long time and at the start I didn't really. And if you don’t already I’d highly recommend getting at least 1 extra crew slot. but the benefits are really marginal even with a maxed out stat. But it is still not clear how you want us to count. So I remade one myself (+ Comparison with E-100 (12,8cm)pretty much the title. 34 m / 3. The Ace qualification is 950,000 RP. War Thunder > General Discussions > Topic Details. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 3 • Additional comment actions. The necro was to add useful information to people finding the thread. I never understood why crew skill would affect the built in electronics of a vehicle. Agility & repair: Average of the whole crew counts, even if you got no radio operator his agility & repair skills will be calculated into the average. Although i find mobility upgrades to be more useful but that depends on the tank. The early British tanks are defined by speed and adequate firepower. ago. pretty much the title. pretty much the title. 2. Would you agree?pretty much the title. pretty much the title. Now even if you think the SL cost is not high the RP cost is huge. 5 tons of weight from M1A2, putting the total mass of the tank at 62. First, I tried this game several years ago, and was not impressed. The "Keen Vision" in your crew skills allows for target detection at increasing ranges. And getting up to even +3 will be quite slow. Generally yes, it's a good skill, but it's not as important as the others imo. You read it wrong, I know the skill stays, but only to that specific plane. Crew Interchangeability (Command): For. Or rammed by a friendly aircraft. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As the original model of the Churchill infantry tank, it has the substantial frontal armour able to withstand enemy shells. BMO_ON • 2 yr. Bombers want points in defensive armament, but don't care about. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. It's all very, VERY noticable. _Axtasia • 🇺🇸🇩🇪🇷🇺🇨🇳🇮🇹🇯🇵 main • 1 yr. "Shared" skills like keen vision and repair are taken as an average of all available crew members. Mar 31, 2021 @ 7:27am Originally posted by ShokZ: Hello Guys, im at Br 3. 221K views 1 year ago. It is a very noticeable change. 401K Members. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So I remade one myself (+. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Another thing is the crew level in repair and the qualification training for crew (gives bonus to all attributes to the crew) Szczochacz. Power-to-weight ratio. 3. but I've recently started playing tanks seriously and I'm not sure how to split it. G-Tolerance - (Max 5620). More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. R. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. 2. That said, late game there's no heavies so artillery skills wouldn't be wasted. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. 30% is obtained via expert (SL) and 20% via ace with playing (XP) or paying. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. e. Let me know if you have any questions in the comments below. 8. ago. Browse. 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the tank's. I have learned to train these above all other skills since there are many tanks that wont take full advantage of the other traits like driving skill or vitality. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. Training Your Crews and Skills. Crews never change. 00% free-XP system over other games with a 5%+ free-XP system. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Business, Economics, and Finance. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. This aligns with my crew level of skill. but I've recently started playing tanks seriously and I'm not sure how to split it. The lowest number nest to the skill means that skill is a priority. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Lower caliber weapons will make your crew a little bit more bullet spongy. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. Try playing the same tank on a 60+ skill crew and a fresh crew. Keen vision, repair and agility are all 'average' skills. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. 1. Then everything else is varying degrees of useful. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. 71 "New E. And the best part is that similar to tanks, Naval crew skills are all universally important regardless of ship type unless you main low-tier MTBs. Repair (Very expensive as sum of all crew) Rangefinding (After a bit of experience you will never use it again) Crew switch (Very expensive as sum for all crew) Top 3-4 Crew Skills to Focus on with Tank Crews. Pretty sure it can double the “hp” of your crew. This seems to only apply to tanks like the tiger, and kingtiger and maus for example. leadership. I'm playing soviet MBT tree and now newer tanks have 3 crew members. but I've recently started playing tanks seriously and I'm not sure how to split it. Originally posted by DrunkenTee: Originally posted by Jaes: 4th slot 10,000SL-- 5th 50,000SL --6th 200GE--7th 500GE--8th 800GE--9th 1200GE--10th 1800GE. This is an area of War Thunder that's overlooked but will provide a clear advantage to your Pilot / Tank and Boat Crew. Arcade gives the best crew points to RP ratio. In 1. Never starve them. pretty much the title. All the other guides I found were eith. Other important skills include: Vitality(All) -> Improves your crew health. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. Playing USSR tanks. The highly efficient, long-barrelled 76. pretty much the title. Leadership will also slightly improve all crew skills overall. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. To reach the minimum crew level for those I also spent points on gunners for fighter crews, as long as they only cost up to 3 XP each. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. when you do not switch to 'sniper' mode). Crew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. but I've recently started playing tanks seriously and I'm not sure how to split it. Premium rank 3-4 plane are the best way to level crews, its just depending on the amount of RP you make with that crew. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. Skill points earned and spent on a crew slot stay with them. Subsc. There’s a page about how crew damage works somewhere. 7 (RB/SB). 200 GE is fairly cheap for how useful an extra vehicle is. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). Hey, I would like to know the best skills to distribute crew experience to. It allows them to take more hits. It was introduced in Update 1. Description. Would you agree?This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Specialising crews is good. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. And the KTs face a lot more HEAT FS & APDS since you always face the US & Brits, while the german and USSR tanks the T29 faces are generally using. JoddaMyNameWasTaken • 2 yr. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. Crew 1: Scout / Light Fighter Ship. 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. Arcade gives triple the amount of crew points from memory. Commander skills still apply to the whole crew even if tank doesn`t have dedicated commander. RB and SB 1 519 hp. This variant was comparable to the earlier T-34 (1940) variant. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. The expert qualification cost is 590,000 SL. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. Keen vision. So even in a 2 man tank you still need to spread the skills to all 5 slots to. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. Reload, Targeting speed, Driving, Repair (all repair variants/types in the skill menu), Vitality (Specifically for the ADAT's just in case someone decides to strafe you) and leadership as that will increase the effectiveness of your crew skills. Keen Vision 9. These don't really play a role in War Thunder and are expendable crew members and replacements. 87 votes, 21 comments. You can do something similar with tank crews. i. Previously, any reloading was based on the following principle: the player could fire all shells. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. The first thing you want to max out is the reloading skill on your loader. if i change tank in the same crew slot do i lose all the crew skills that i had on the old tank for example i have +5 in reloading on is1 if i change the is1 to is2 do i still have that +5 for reload or i lose it all and i should start train my crew for each tank separately how about ace and expert crew if i ace my crew dose that affect other tanks that i use in that slot or i. Weapon Reload (obviously) Targeting (helps you get your gun on target faster) Tank Driving (your control is better) Repair and Vitality for all crew members at least a bit, (up to "3" is decent) along with Agility in case you take a shot to the Boris. Driver -Tank Driving. I have been playing the game since 2015 but only with tanks and now since MiG-17AS and MiG-21PFM were cheap I got them and started to play Air battles more and more seriously. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Bomber need vitality for its pilot and gunner. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. Agility(All) -> (This skill uses an average of all 5 crewmembers,. but I've recently started playing tanks seriously and I'm not sure how to split it. Turn on improved optics (30% bonus to range) and now they're scoutable. Reloading is also worthwhile but it very quickly gets expensive to level. As long as a noobie is not a moron and sticks with one crew on a tank/plaine by the time you hit the next teir the crew points will come with it thus making the next tank/plaine better. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. It was introduced in Update 1. More durable pilots! This skill makes your crew die later instead of sooner. These don't really play a role in War Thunder and are expendable crew members and replacements. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. 2 t. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. Is especially useful since Japan features a lot of open-top tanks. Hopefully I could get some tips on what to max first for the most efficient tank crews. Playing USSR tanks. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. The current crew system is a blatant cash grab. But in both modes you want faster repairs, crew replenishment and so on. Only one tiger porsche were used in war as a command tank. So first you decide what mode you will be playing and then spend those points accordingly. Fighter plane's crews don't need gunner's skills. The High Survivability Test Vehicle - Lightweight, shortened to HSTV-L, was a light tank project that was developed in the 1970s and 1980s. yeah I'm using T30 heavy tank currently. Apart from artillery all the crew skills are valuable for all tanks. pretty much the title. War Thunder features vehicle respawns in battle. ago. now I don’t mind the prices. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). In other words, you get more than one chance and more than one. ground research chart! it's aimed to help new players visualize what vehicles they should go for. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. . That is for a single vehicle at 9. About Crews: How many vehicles can a crew be qualified in? I do understand the principle of different skills for different vehicles. The tank used the 88 mm KwK L/56 based of the 88mm flak gun. How do you retrain a crew? I'. You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. All tanks use all skills. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. Josephs_Piano November 9, 2023, 8:49pm #366. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. Vitality I found to be the most useful skill to level with priority. I have playing this game for a month and have "figured out" most of it - the hard way - but the way the crew function works is still a mystery. It's two different tanks. For RB it's less exaggerated, but there is still a huge difference between high level crew + modules unlocked, versus mediocre crew + standard tank. Field Repair(All) -> (This skill uses an average of all 5 crewmembers, so level them up equally) Reduces the maximum time it takes to repair a tank mid match. 50 cal. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. Crew 5: Light (Bomber for RB) Bomber Bomber. FizzyElf Apr 21, 2022 @ 3:41pm. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well as. Visability. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 3 (AB/RB/SB). I managed to get to rank III, almost IV with the Russians without. but I've recently started playing tanks seriously and I'm not sure how to split it. . Crew up some air AB bully line ups and zone out for a day or 2 and then spend the points on tanks fast way to level up. I only play RB but here some recommendations: M4A3 (105) has very good armor for its BR and a nice HE shell. -agility and vitality. but I've recently started playing tanks seriously and I'm not sure how to split it. -field repair for all positions. Well at least do not max tanks and planes for one crew - it does not. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Yep and qualification also helps a lot. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability. The T-34 (1941) is the second variant of the T-34 medium tank family. The next tank on the list – T-80U – also belongs to the Soviet Union and is a rank higher than the Object 906. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Having 5 plane slots for ground would be overkill. In this guide I have only shown the two "hardcore" ways of skilling your crew. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It is also known as S-Tank or Door Stop . Even if the skill description reads "Vitality - Reduces the likelihood of a crew member receiving a mortal wound. Repair speed is more of a concern in AB, but is not a priority, upgrade it up to a point you feel confortable with. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew. Repair time makes the time you have to wait before the vehicle is usable again shorter. This applies to agility as well I believe. pretty much the title. The M1A2 SEP uses 1,519 horsepower AGT-1500 gas turbine like previous Abrams variants, the tank has gained an additional 0. This way you get maximumGunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. For aircraft: Pilot G tolerance and stamina, weapon maintenance. If a tank has thermal and at the same time night vision as well, you’ll have night vision as default, but you’ll need to research the thermal modification to be able to use thermal. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. in theory you can max out everything, if you play long enough. Tanks with extra crew will usually have excessive numbers of machine gunners. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle.